GirlySatan's Adventures
My blog about Creatures, coding, health, and other assorted interests.
Monday, April 2, 2018
Albia²
I have spent several years and my idea is finally almost done.
There are still many things that are not finished that I have not included. I will be adding these at later dates as I finish them.
The world allows 48 norns, any creatures can breed together, like in Terra Nornia.
I have included a variety of plants and mushrooms to add to your world. There is not enough room in the scriptorium to include every object I made, so after I give you the basic world, it's your turn to personalize your world.
I will have a website showing what each object does to your norns.
My next update is going to have delivery food and weeds.
So here is all that I have included!
I cleaned up the MU files and included them in the sounds folder. I was annoyed with the amount of static I would hear when I tried to play on my computer. Be sure to keep the original MU files in a safe place just in case you don't like my edited sound files.
One of the vendors is the Oven, by Freya. All her original code is there, I only added a few lines to install my own foods too. I have used Figs beer keg to help norns refill their beers.
I highly suggest using No Eggs Birth, which I have included, because then you don't have to deal with overly curious Norns messing with your eggs, and you can delete the incubator. Speaking of the incubator, I have used Terra Nornias Incubator. I have also used muppetboy's Grendel Mother.
I love this game and I hope you will love it too. I know there are bugs, and I appreciate anyone giving me any feedback on it. So far I have found many and fixed a bunch but I am also using the Creature Caves forum for feedback. I hope you like it as much as I did!
Link
<3
Thursday, July 30, 2015
Packaging the new C1 World
Friday, July 10, 2015
Holdup with development
I have been working hard on getting all the scripts installed but I have run into a problem again with the scriptorium. Again, it turns out I made too many objects.
The only solution I can come up with outside of hex editing the world file to allow more objects is, I'll give you the choice to install what you want. I'll make the world have the basic items like vendors and fruit and vegetables already installed, but then you can install the mushrooms, plants, weeds, and animals that you wish to have. Because the world has a limit on the number of scripts you can install, it's just not possible to have everything I made. I literally made too many new objects.
What do you guys think? I wish there was something I could do but I'm not sure how to edit the sfc file to allow more room for scripts. If anyone can help me with that, it could make a difference for all c1 players.
Wednesday, July 1, 2015
Updates!
Tuesday, February 24, 2015
Some updates
So far it has been going well. I also had to re-install windows on my desktop, so I have another place to test the world. My laptop has a little bit of a hard time installing objects sometimes, but I think its because it has not as much memory as my desktop. Everything is fine if I have the objects already installed in the world, so it seems to be more of a memory issue than a problem with the scripts.
The weather has been a little bit of an issue for me lately. It's been very cold here because of some winter storms, which has been causing some problems with my fibromyalgia. I am happy otherwise, but it can be hard to do anything when it feels like you have been beaten up everywhere.
School is going really well. I am actually doing better in blood bank than hematology 2, which I did not expect! Everything is fascinating that I am learning.
Hopefully I'll have updates soon!